The process of using the game is that you go to the website and fill out the form with the basic information of your current family members, the new baby information, and then save/send the link to your family and friends. They go to the link and are able to go around “helping” the family members accomplish certain tasks to slowly reveal that a new baby is on the way!
The information is saved to and loaded from a database, and injected into a Web Player instance of Unity. This showcases the interactivity possibilities of Unity on a web page, where you can have a really customizable form on a web page and use the information within the game instead of using the in-engine text and form controls which were inadequate for this project.
I modeled the house and characters using the assets in RPG Maker, then imported them into Unity. I used a pathfinding plugin since this was built in Unity 4, but there is a better pathfinding system built into Unity 5 so I would do that differently if I were to update this project. The database server has also been taken down so the save/load functionality does not work currently, but you can still play with the form and see different options and possibilities.